Search Issue Tracker
Need to reselect terrain in order to apply changes on brush
When the terrain is modified the brush needs to be reselected in order to change the brush settings. Texture painting does not work.... Read more
[Linux Editor] Calls to SceneManager.LoadScene() result in 'INTERNAL ASS...
When SceneManager.LoadScene() is called from a script, assert warnings appear in the console. Steps to reproduce:1) Open the attache... Read more
[WSA] Material causes the black screen on deploy in specific case
Steps to reproduce:1. Open the attached project (WSA_Shader.zip)2. Open the Assets/test.unity scene3. Switch platform to Windows Sto... Read more
Animator component causes Editor to crash (in "mono_add_process_object")...
Reproduction Steps:1- Open the reproduction project.2- Open scene "Crash.unity".3- Enter and exit play mode repeatedly and quickly. ... Read more
"Clear Baked Data" does not clear Ambient Intensity in Edit Mode, it's c...
To reproduce:1. Open new project.2. Create Cube in hierarchy.3. Open "Lighting Settings" window.4. Uncheck "Auto Generate" and press... Read more
[Audio Mixer] Mute does not work on the child mixer of channel or on the...
Reproduction steps:1. Open the attached project "test Unity labs audio.zip";2. Open the Audio Mixer Tab;3. Enter a play mode;4. Obse... Read more
Crash in GameObjectHierarchyProperty::Parent when undoing changes
To reproduce:1. Open attached project (in 5.4 and older versions use testProject.unitypackage);2. Open "Scene1" scene (in 5.4 and ol... Read more
Gradle build with UI elements added inside Android Studio are not drawn
Reproduction steps:1) Create new project2) Export empty project with Gradle build-- There are some changes which have to be done to ... Read more
[WSA] Can not switch to 'Windows Store' platform when Windows 10 SDK UAP...
Steps to reproduce:1. Go to the C:\Program Files (x86)\Windows Kits\10\Platforms folder2. Rename the UAP folder to something else, f... Read more
The parameter "layerMask" shows incorrect value both on Physics2D.Overla...
Reproduction steps:1. Open the attached project "Testing.zip";2. Open the Test scene;3. Select the Cube game object in the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS