Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.5.2f1
Issue ID
890043
Regression
Yes
[WSA] Can not switch to 'Windows Store' platform when Windows 10 SDK UAP folder does not exist
Steps to reproduce:
1. Go to the C:\Program Files (x86)\Windows Kits\10\Platforms folder
2. Rename the UAP folder to something else, for e.g. UAP2
3. Create a new project
4. Switch platform to Windows Store
5. On selection, exception appears in console and there's no way to actually switch
Expected result: You should be able to switch platform to Windows store
Actual result: On selection, exception appears in console and there's no way to actually switch
Reproduced with: 5.5.2p4, 5.6.0f2, 2017.1.0a5
Not reproduced with: 5.4.5p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment