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Crash on UnityScene::UnloadSceneObjects when closing scene which was clo...
To reproduce: 1. Download and open attached project.2. Execute menu item: "BUG/Delete scene" Crash! ...EditorSceneManager.sceneClosi... Read more
[WSA] Project needs to be recompiled after switching player settings to ...
Steps to reproduce:1. Open attached project(link in the description) OR download holo-toolkit project https://github.com/Microsoft/H... Read more
Network socket is not opened when creating a server via script
To reproduce:1. Download and open users attached project Network test2. Open scene "server"3. Build and run this scene4. While runni... Read more
Crashes due to StackOverflow when trying to close any scene on SceneClos...
To reproduce: 1. Download project.2. Execute menu item: "BUG/Delete scene" Crash! EditorSceneManager.SceneClosingCallback callback =... Read more
[HoloLens] Black screen in any emulation mode when cameras "AllowMSAA" =...
Steps to reproduce:1. Open attached project "emulation-test.zip"2. Open "test" scene3. Select "Main Camera" in the Hierarchy4. Make ... Read more
[iOS] MFI joystick buttons do not report Analog value on a joystick axis...
All buttons on an MFI joystick should report analog values on a joystick axis but they return 0 or 1. Steps to reproduce:1. Open Use... Read more
Assertion failed: Screen position out of view frustum when undo-ing resize
"Assertion failed: Screen position out of view frustum" when undo-ing object resize See gifs attached 1. Create a new project2. Impo... Read more
[Android] Downloading from the cache by Unity Web Request is slower than...
How to reproduce:1. Open the attached project2. Open Test2 scene3. Build and run Test2 scene on Android device4. Press the button "D... Read more
Game view is reduced to a larger resolution than the reasonable size for...
Reproduction steps:1. Create a new project;2. Create a new resolution 6400 x 5800 in Game window;3. Observe Console window; Actual r... Read more
It is slower to load asset bundles from Cache than from Streaming Assets
How to reproduce:1. Open the attached project2. Play Test scene in editor3. Press the button "Download from the Cache"Result is arou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS