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4
votes
Fixed

MissingMethodException when accessing TextMesh Pro component

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

1. What happenedFor 'TextMesh Pro' A$ package. Selecting Game Object with 'TextMeshPro' script component causes the exception to be ... Read more

0
votes
Fixed

Scene with NavMesh and NavMeshAgent freezes in 2017.1

AI

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps:1. Open the "repo" scene in Repo project (the scene has Nav Mesh baked with some Nav Mesh Agents)2. Play the scene. After a fe... Read more

1
votes
Fixed

Screen.resolutions return refresh rate as a 0 on Mac displays (both reti...

MacOS

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Apr 18, 2017

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Version/s: 2017.1.0a5

Steps to reproduce: 1. Open attached project2. Build and run 'Test' scene on macOS3. Launch it in Windowed mode on a Mac monitor Act... Read more

0
votes
Duplicate

NullReferenceException when importing TextMesh Pro A$ package

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

1. What happenedDuring importing 'TextMesh Pro' Asset Store package I'm getting the following errors: NullReferenceException: Object... Read more

1
votes
Fixed

Unity crashes with user's assets when using .NET 4.6

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached(Test2.zip) Expected result: Unity launches, and gets ready for work.Actual result: Unity... Read more

0
votes
Fixed

Standalone builds crash on launch: 'Failed to load mono' fatal error whe...

Windows Standalone

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps to reproduce:1. Create a new Unity project2. Open player settings3. Select 'Experimental (.NET 4.6 Equivalent)' Scripting Runt... Read more

0
votes
Fixed

[WSA] Ultimate Survival builds crash on launch

Universal Windows Platform

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Apr 18, 2017

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Version/s: 2017.1.0b1

Steps to reproduce:1. Create a new project and import "Ultimate Survival" pack from Asset Store OR download project (link in the des... Read more

0
votes
Fixed

.NET 4.6 Windows Standalone Build does not play

Deployment Management

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Apr 18, 2017

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Version/s: 2017.1.0b1

To reproduce:1. Create new project.2. In Player settings set Scripting Runtime Version to ".NET 4.6".3. Restart Editor.4. Open "Buil... Read more

0
votes
Duplicate

Unity crashes when using a Mono 4.5 class library on .NET 4.6

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached(Test46.zip) Expected result: Unity launches, and gets ready for work.Actual result: Unit... Read more

21
votes
Fixed

[iOS][Metal] GPU Hang Error (IOAF code 3) in Xcode Console

iOS

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Apr 18, 2017

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Version/s: 5.6.0f3

Errors appear in the Xcode Console when User's project is run on iOS:2017-04-19 12:55:18.131719+0300 KneeViewer[346:45705] Execution... Read more

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