Search Issue Tracker
Custom Event node is not triggered when Get Variable node is connected i...
How to reproduce:1. Open the attached "IN-101100" project2. In the Project tab, open the "SampleScene"3. Enter Play mode4. In the Pr... Read more
UI Builder Scroll button for Code Preview section automatically selects ...
Steps to reproduce: Open the attached project Open the NewUXMLTemplate asset In the UI Builder window, expand the UXML/USS preview s... Read more
Reflections flicker between normal and black when enabling Probe Blending
How to reproduce: 1. Open the project “IN-100569_reflections”2. In the Scene View, move the camera around Expected result: Reflectio... Read more
Memory increases indefinitely when playing VLC video stream
How to reproduce: 1. Open the project “IN-101584_VLCMemoryLeak6000”2. Build the project, File → Build and Run3. In the Standalone Pl... Read more
An invisible Element without edges is left over when a Preview is conver...
Steps to reproduce: Open any Project Create and select an Asset with a Preview Window in the Inspector (e.g. any Material) Right cli... Read more
Switching Size Modes doesn't always adjust UI size
Steps to reproduce: Open the attached Unity project "SizeMode" from Google Drive link Open "SampleScene" Scene In Hierarchy window s... Read more
Icon size and Generate Elements are overlapping in Select Texture window...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Install Visual Effect Graph package (Window >... Read more
UI Builder shows warning in Play Mode when editing with unsaved changes
Steps to reproduce: Create a new Unity Project In the Hierarchy, add a UI Document GameObject In the Project window, create a new UI... Read more
UI size changes unexpectedly when switching PanelSettings Render Mode fr...
Steps to reproduce: Create a new Unity Project Create a UI Document (Assets > Create > UI Toolkit > UI Document) In the new... Read more
"Gear" button near the "Tracking Target" is unresponsive most of the times
How to reproduce:1. Create a new Unity project and install the Cinemachine package2. In the Hierarchy, right-click -> Cinemachine... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal