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The Error "NullReferenceException: Object reference not set to an instan...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Right-click in the... Read more
The Frame value field does not update when using the increment/decrement...
Reproduction steps:1. Open the attached “IN-102553.zip” project2. Open the Frame Debugger (Window > Analysis > Frame Debugger)... Read more
Prefab preview image keeps changing in the Global Search List when the z...
Reproduction steps:1. Open the attached “IN-102554.zip” project2. Open the Global Search window (Ctrl+K)3. In the Search, type “firs... Read more
Crash on D3D12SwapChain::Present when performing various Unity operations
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
“Generate New Material” window uses “Unity Texture2D” model which is not...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “New Material” window (AI > Generate ne... Read more
[Remote Config] PreparePayloadWithConfigType function is looking for cam...
Reproduction steps:1. Call the “FetchConfigsAsync” function with FilterAttributes2. Observe the results of the call Expected result:... Read more
UI Builder Viewport's Tool Gizmo has deadzones
Steps to reproduce: Open the attached project Open the Test.uxml asset In the UI Builder window, select the Button2 element In the V... Read more
SpriteShapes are rendered using multiple draw calls when the SRP Batcher...
How to reproduce:1. Open the attached “IN-99330” project2. Open the Frame Debugger window (Window → Analysis → Frame Debugger)3. In ... Read more
UI Toolkit Debugger "Pick Element" selects Scene view panel when trying ...
How to reproduce:1. Open the attached “IN-101234” project2. Open the “_Complete-Game” Scene3. In the Scene view make sure the “Butto... Read more
MSAA warnings are thrown when custom post-processing is used and the Sce...
Reproduction steps:1. Open the attached “IOSSwapBlitIssue-6000.1” project2. Build the project for the iOS platofrm3. Launch the buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project