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NavMesh Agent and NavMesh obstacle active warning has a misspelling in it
Steps to reproduce:1. Add NavMeshAgent and NavMeshObstacle components on the same gameObject2. The resulting warning message has a m... Read more
NPOT textures are now being automatically padded in Sprite Editor
NPOT textures are now being automatically padded 1. Create project in 2D mode2. Import a NPOT texture3. In Inspector, click on 'Spri... Read more
If 3 or more SubEmitters are assigned to the same spawning Emitter, Emis...
Reproduction steps:1. Open the attached project "New Unity Project (2).zip";2. Open the demo.unity scene;3. Enter a play mode and ob... Read more
NavMeshAgent doesn't update rigidbody physics
Steps to reproduce:1. Open user attached project "Navigation Demo.7z"2. Observe the red block moving and the cube moving with it (po... Read more
WebGL player throws an error after building - Uncaught TypeError: Cannot...
To reproduce:Open attached project and build and run for WebGL While it's loading, it will throw an error: https://i.imgur.com/oE4NC... Read more
[Timeline] Duplicated tracks are broken on awake and never execute clips
How to reproduce:1. Download attached project file and select Timeline in Hierarchy window2. Duplicate one track and add "Yellow" pr... Read more
PackedMemorySnapshot: Missing fields in Player
To reproduce:1) Open user attached project2) Open Assets/Scene.unity3) Click Mainmenu > BugReport > Open TestCode Window4) Cli... Read more
Existing references become Missing after enabling ScriptedImporter
Reproduction steps:1. Open the attached project "ScriptedImporterNull - 2018.1.zip";2. Open the test.unity scene;3. Make sure that i... Read more
[Animation] Reset functionality not working for Animation and Animation ...
Reset functionality not working for Animation and Animation clip Steps to Repro:1. Create or Open attached project > project wind... Read more
[Animation] Delete button functionality not working for blend tree motio...
Delete button functionality not working for blend tree motion property and transition condition property Steps to Repro:1. Open atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server