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Object in the client snaps back to the last sync position after adding a...
To reproduce: 1. Open the project, attached by the user (authority_bug_919473.zip)2. Build and run the project for standalone3. In t... Read more
[VR]View and projection matrices are incorrect in Stereo Display
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Enable "Show" on the script attached to Camera4. Obs... Read more
Baked GI of unloaded scenes is still loaded to RAM
Steps to reproduce:1. Download 919439 repro.zip2. Build Lightmaps for all 5 scenes in the project3. Build to iOS or Standalone (OSX/... Read more
In Progress/Softlocks does not clear after reverting a change pending af...
In Progress/Softlocks does not clear after reverting a change pending after Editor restart Expected behaviour: the Softlocks will cl... Read more
[DX9] GameObject with the specific shader disappears while minimizing th...
Reproduction steps:1. Open the attached project "UIAdditiveTest.zip";2. Build the standalone project;3. Open the built version;4. Ob... Read more
Black seams appear between meshes with low quality settings when camera ...
Black seams appear between meshes with low 'Texture Quality' and 'Antistropic Textures' settings. Steps to reproduce:1) Open the lat... Read more
Windows Standalone doesn't change Resolution if Display Resolution Dialo...
Reproduction Steps:1. Import attached project.2. Open "Main" scene.3. In Player Settings, set the values accordingly:-Default is Ful... Read more
Custom Editor components disappear if Custom Editor is resized
Reproductino Steps:1. Import attached project.2. In Assets, select Examples/BlendAddRGBA.3. Resize the width of the Inspector window... Read more
Android Gradle: Add a callback after the project is created
"On an iOS xcode project, you can use PostProcessBuild to modify the project before built. On Android, PostProcessBuild is called af... Read more
Shader does not compile under GLSL due to miscompilation
Steps to reproduce:1. Open the attached project(ShaderTest.zip)2. Open Build Settings3. Go to Player Settings -> Other Settings a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor