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VR Stereo Display is named as null when calling XRSettings.loadedDeviceName
To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure that XR is enabled and Stereo Display is set (Edit > Proj... Read more
Deleting a file and trying to observe changes in Collab has no handler
Steps to reproduce:1. Open any project, set up collab2. Create new script, publish it3. Delete said script4. In Collab dropdown sele... Read more
Unity extensions are not yet initialized assertions at project opening
Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with script... Read more
"GitRepoService::MissingFileError" shown after renaming already commited...
To reproduce: 1. In a new project, create a script named Test2. Publish the script to Collab3. Duplicate the script4. Rename the ori... Read more
After you change a scene in Scenes in Build, Unity builds a previous scene
Steps to reproduce:1. Open the attached project (New Unity Project 13.zip)2. Switch to Windows Store3. Build and Run the Menu3d scen... Read more
Force quitting Visual studio before it launches makes MonoDevelop appear
Steps to reproduce:1. Open any project2. Set external code editor as Visual Studio3. Create any script4. Double click to open in VS5... Read more
[Android] NullReferenceException when application is built with developm...
To reproduce: 1. Download and open attached "bug2.zip" project.2. Open Build settings, disable Development build option.3. Build and... Read more
MonoDevelop crashes when issue a forward search in vi mode at the end of...
To reproduce: 1. Open MonoDevelop2. Create new file3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi ... Read more
VideoPlayer created from script ignores videoPlayer.PlayOnAwake value an...
Reproduction steps:1. Open the attached project "VideoPlayerProblem.zip";2. Open the problem.unity scene;3. Press "Play" button;4. O... Read more
Editor crashes when switching between Metal and OpenGL with a custom scr...
Editor crashes when switching between Metal and OpenGL with a custom script window open 1. Open attached project (blank scene, only ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor