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Game View Scale changes when a SceneView is opened on a different screen...
How to reproduce: 1. Open the project “IN-102289_GK2Updated”2. Move the Scene Tab (can be any Editor tab) to a different screen3. In... Read more
Pressing “Ask AI” button in Get Started With Unity Template ask to insta...
Steps to reproduce:1. Create new Unity project using Get Started With Unity Template2. Once project created install AI packages (AI ... Read more
Six way lighting receiving wrong lighting from APV when set to World Space
Steps to reproduce: Set up scene with APVs (or load the attached project) Create VFX using Six way lighting. Move the camera around ... Read more
Crash on GfxDeviceD3D12Base::InitializeAsWorker when performing various ...
A recurring crash issue has been observed when working in the Editor for some time. Reproducible with versions: 6000.1.0f1 - 6000.1.... Read more
Crash on SortByExecutionOrder when interrupting the .androidpack import ...
Steps to reproduce:1. Open the “user’s attached project”2. Make sure Auto Refresh is Enabled in “Edit/Preferences…/Asset Pipeline”3.... Read more
Custom Skybox shader does not render all Skybox's faces in Standalone Pl...
Reproduction steps: 1. Open the attached project “ReproProject“2. Select Android or Meta Quest build Platform target3. Find the “S_U... Read more
“OnGUIDepth changed: was 0 is 1. Event type was 0” error is thrown when ...
Steps to reproduce:1. Create a project and install the “Visual Effects Graph” package2. Create > Visual Effects > Visual Effec... Read more
ShaderGraph tab header changes the icon to the VFX Graph icon when Shade...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any Shader Graph and open it3. Create any ... Read more
The Build Profiles window has usability issues when the panel takes up l...
How to reproduce:1. Open any or create a new project2. Open the Build Profiles panel and dock the tab in a space that is approximate... Read more
Inconsistent ShaderGraph RGBA channels compared to the Inspector when "A...
How to reproduce:1. Create a new Unity project 2. Import any .png file into the Project and make sure it has the transparent element... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project