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Using delegates as keys in Dictionaries is ~1000 times slower with the ....
To reproduce: 1. Open the project, attached by the user (Dictionary4.6Performance.zip)2. Open "main" scene3. Change Scripting Runtim... Read more
Unity becomes unusable at next launch without Internet if "remember my c...
To reproduce:1. Open Unity and login to your account and make sure that "Remember my choice" is unchecked.2. Close Unity3. Disconnec... Read more
OnPreRender and OnPostRender get called when clicking on the game view o...
Reproduction steps:1. Open the attached project2. Open the scene3. Press play4. Press pause5. Click on the Game view/resize windows ... Read more
Giving CanvasRenderer dynamic meshes creates a memory leak
Steps to reproduce:1. Download the newest attached project("Repro.zip")2. Enter Playmode3. Open profiler4. Look at memory usage Resu... Read more
UriFormatException: Invalid URI when parsing file path with WWW class
Steps to reproduce:1. Open attached "errorWWW.zip" Unity project2. Open scene “Test”3. Click on “GameObject” object in the Hierarchy... Read more
Object with cloth component prints infinite console messages when switch...
To reproduce:1. Open any project2. Create a cube, add cloth component3. Scroll the Inspector window, or hover on different windows a... Read more
Transform tools' Axis offset when using hierarchy search
To reproduce:1. Create empty project, select a camera2. In Scene view select one of the transform tools (example: click W for Move t... Read more
EditorGUILayout.Popup method does not account for GUI.matrix scaling
Reproduction steps:1. Open the attached project(9:56 AM).2. Go to Atlatl > Creation Graph (Ctrl(Cmd)+G).3. Click Unified Model.4.... Read more
Scriptable Object's icon is missing in the Inspector in 5.6
Steps to reproduce:1. Open attached project "933112.zip"2. Right click on the Project View and create a new "Custom Scriptable Objec... Read more
Scene objects are not rendered at some angles and positions
Reproduction steps: 1. Open "MinimalReproProject"2. Open Scene "Desert_static"3. Disable Occlusion Culling Visualization4. Look arou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS