Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.3.0a1
Issue ID
933119
Regression
Yes
Transform tools' Axis offset when using hierarchy search
To reproduce:
1. Create empty project, select a camera
2. In Scene view select one of the transform tools (example: click W for Move tool)
3. In Hierarchy window, type anything
Expected: Axis remain unmoved
Actual: Axis offset visually, but remains in same location (check .gif attached)
Reproduced in: 2017.3.0a1
Not reproduced in: 5.4.5p, 5.5.4p2, 5.6.2p4, 2017.1.0p1, 2017.2.0b4
Regression starts in: 2017.3.0a1
Note: axis offsets really slightly in all tested versions (earliest being 5.4.5p4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment