Search Issue Tracker
Unity starts recording audio only when it loses focus and then regains it
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. In Game window, select your microphone as t... Read more
Android build fails but "Build completed with a result of 'Succeeded'" m...
How to reproduce:1. Open the attached project2. Set "Android" as the current target3. Set "Gradle" as the build option4. In player s... Read more
[Gradle][Proguard] Build fails giving confusing error about 11 duplicat...
How to reproduce:1. Open the attached project2. Set "Android" as the current target3. Set "Gradle" as the build option4. In player s... Read more
[iOS][OpenGLES] OpenGLES2 and OpenGLES3 Builds crashes on iOS11 in GlesH...
All OpenGLES2 and OpenGLES3 Builds are crashing on iOS11.0 beta. Steps to reproduce:1. Create a New project2. Set Graphics API to Op... Read more
[VideoPlayer] VideoPlayer.frame controlled by the slider doesn't start v...
Steps to reproduce: 1) Download attached 'Android Video Error.zip' project and open in Unity2) Open 'Test'scene and press Play3) Dra... Read more
The parameter in animator was reset when the animation clips are replace...
Steps to reproduce:1. Open the attached project2. Open the scene.unity3. Play the scene4. See the output in console:Before set@Start... Read more
Timeline animation root motion velocity not affected by object scale
Steps to reproduce:1.Open attached 'TimelineScaleIssue.zip' Unity project2.Open ‘Timeline_scale_issue' scene3.Enter Play mode Expect... Read more
Rotating root node of an animated model which uses Generic animation typ...
How to reproduce:1. Open QA-supplied project2. Load scene "TestScene"3. Enter Play mode and observe the Game view (or build for PC)4... Read more
[Windows] MonoBehaviour::GetObjectGUIState crashes when selecting color ...
To reproduce: 1. Download attached project "Murder I Wrote.zip" and open in Unity2. Open "test" scene3. Select "mirror" game object ... Read more
Only One keyframe is added when Animating multiple objects Materials
To reproduce: 1. Download attached project "Animate_Materials_Bug.zip" which user attached in email and open in Unity2. Open scene "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS