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[Cinemachine] Cinemachine Virtual Camera's "Look At" becomes None after ...
To reproduce:1. Open attached project "Cinemachine.zip".2. Open Test scene.3. Select "CM vcam1" object. It has "Cinemachine Virtual ... Read more
Get an "Assertion Failed" Error Message when moving around nested canvases
An error appears in the console "Assertion failed: Assertion failed on expression: 'width >= 0.'". No negative effect to the user... Read more
[iOS] PlayerSettings.SetIconsForTargetGroup does not work
iOS App Icons are appearing as default icons rather than custom ones. 1. What happened iOS App Icons are appearing as default icons ... Read more
System.DllNotFoundException: MonoPosixHelper is thrown when calling Syst...
Reproduction steps:1) Download and open attached project2) Build and run "test.unity" scene on an Android device3) Watch device's lo... Read more
[Timeline][iOS] Build causes "ExecutionEngineException: Attempting to JI...
When this project is built for iOS, `Timeline2` never plays unlike it does in the Unity Editor. Also, the following error message in... Read more
WorldToScreenPoint projecting stops working correctly after rapid camera...
How to reproduce:1. Download attached project2. Open "DEVMechanics" scene and press Play3. Press "Y" Button and select nav point "Br... Read more
Sorting Fudge of ParticleSystem Break under CustomAxis TransparencySortMode
How to reproduce:1. Download attached project2. Open the scene ParticleSortingFudgeTest.unity3. Move “Particle System Right” (or lef... Read more
SketchUp 2016 and 2017 .skp files do not import
Steps to reproduce:1. Create a new Unity project2. Drag and drop attached models "Chair-2015.skp", "Chair-2016.skp" and "Chair-2017.... Read more
Searching Network Manager by Type in the Hierarchy doesn't work
Steps to reproduce:1.Open attached Unity project2.Type “t:NetworkManager” in the Search Bar of the Hierarchy tab Expected results:Ob... Read more
[WebGL] <Build>.data.unityweb is not cached in the Indexed DB
Steps to reproduce: 1) Download attached project 'WebGLCache.zip' and open in Unity2) Build attached project3) Install XAMPPDownload... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS