Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.3.0a2
Issue ID
937929
Regression
Yes
Get an "Assertion Failed" Error Message when moving around nested canvases
An error appears in the console "Assertion failed: Assertion failed on expression: 'width >= 0.'". No negative effect to the user, but thought I would report in case it is indicative of something (using unity in the past, I have had crashes where I've been trying to do something similar)
- Open the "Main" scene.
- Expand "Parent" and "Canvas_0"
- Drag "Canvas_1" to the root hierarchy
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
Add comment