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ProjectVersion.txt doesn't get updated by 2017.1.1
Steps to reproduce:1 create a new empty project2 close the editor3 change the content of ProjectSettings/ProjectVersion.txt to versi... Read more
Timeline time indicator moves instead of selecting a clip
When the time indicator is not visible because it was dragged farther than the window itself, clicking a clip will move the time ind... Read more
Particles with zero scale box shape goes in a straight line downwards
Steps to reproduce:1. Open user attached project2. Notice that the particles are shooting straight down Expected result: particles s... Read more
Using CommandBuffer.SetRenderTarget with different color buffer and dept...
Steps to reproduce:1. Open user's attached project and load "bug" scene2. Set layout to "2 by 3"3. Set Game view's aspect ratio to 5... Read more
Text asset containing Non-Breaking Space is not parsed
Steps to reproduce:1. Open user attached project2. Click on the .txt file3. Notice that the text file is shown as empty in the inspe... Read more
Builds cannot run in folders which contain non-English characters on .Ne...
Steps to reproduce:1. Create a project2. Change script version to .Net 4.6 in Player Settings3. Build and Run project4. Set director... Read more
Part of selected prefab appears in scene if its preview window is visible
Steps to reproduce: 1. Open attached project2. Select "barrel_pile" prefab3. Part of prefab appears in scene Additional steps: 1. Fo... Read more
[iOS] iOS PlaybackEngine is not loaded when running in batch mode on Mac...
As a result, it's impossible to build for iOS from the console.The issue only appears on Mac Minis.Not reproducible with iMacs and M... Read more
[Enlighten] Overlapping lights are not properly blended in Directional L...
Reproduction steps:1. Open the attached project "DirectionalLightmapBug.zip";2. Open "Scene.unity" scene;3. Bake the lightmaps in th... Read more
[DirectX] On Camera.Render freezes the editor when Clear flags is set to...
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice a freeze, later a crash in the editor Expected result: ed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS