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Fixed in 2017.2.0f3

Votes

0

Found in

2017.1.0p5

Issue ID

950948

Regression

Yes

Builds cannot run in folders which contain non-English characters on .Net 4.6

Mono

-

Steps to reproduce:
1. Create a project
2. Change script version to .Net 4.6 in Player Settings
3. Build and Run project
4. Set directory name include other language. (ex: Korean)
5. Observe the error:
"Failed to load mono"

Expected result: There will be error that mono was changed and need full rebuild or built player will be opened correctly
Actual result: Built player can not be opened. No errors in Unity itself

Reproduced in: 2017.1.1f1, 2017.2.0b8
Not reproduced in: 2017.1.0f3

Fixed in: 2017.3.0a7
Backported to: 2017.1.1p2, 2017.2.0b11

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