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Rebuilding textures on object with instantiated substances affects the o...
Reproduction steps:1. Open the attached project "SubstanceTextureRebuildRepro.zip";2. Open the TestScene;3. Enter a play mode. Expec... Read more
[Android] Game is rendered with graphical artifacts on European Samsung ...
How to reproduce:1. Open the attached "SamsungReproS8" project2. Build & Run the Android player to Samsung Galaxy S83. Observe t... Read more
[Android][GearVR] Input from headset touch pad is ignored when controlle...
To reproduce: 1. Download and open attached "repro964738.zip" project.2. Add Oculus Signature File (osig) of the device which will b... Read more
Editor crashes after exiting play mode when scene contains couple skinne...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run scene4. Exit play mode- Unity will crash either when opening ... Read more
[Editor] Editor skin color changes to milky grey on importing heavy package
Editor skin turns milky grey on importing Adam character package Steps to Repo:1. Create new project > Asset Store2. Import Adam ... Read more
Editor crashes after deleting Animator component for object which has sk...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "Crowd_LOD2" gameobject and delete Animator- Editor crashe... Read more
Edges of connected Terrains become darker when SetNeighbors() is called
How to reproduce:1. Open attached Unity project "SetNeighbors Issue"2. Load scene "MainScene"3. Enter the Play mode Expected result:... Read more
Rotating with Ctrl button will skip fractional value in Inspector
To reproduce: 1. Open Unity, create a new project and open it2. Create Cube or other gameObject and select it3. Rotate that gameObje... Read more
SSAO in Forward rendering does not use Cutout from Shader
To reproduce: 1. Open Unity, create a new project and open it2. Download "SSAO+Cutout_Bug_005.unitypackage" file that I attached3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor