Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
964631
Regression
No
Rotating with Ctrl button will skip fractional value in Inspector
To reproduce:
1. Open Unity, create a new project and open it
2. Create Cube or other gameObject and select it
3. Rotate that gameObject with Crtl button on selected axis until 95 degrees is reached
Expected result: Value in Inspector will be 95.0
Actual result: Value in Inspector will be 90.00001
Notes:
- This issue appears on Windows and OSX
- If you rotate X axis until 554.999 or -554.999 degrees, then Y and Z axis of Rotation moves from zero value to -1.525879e-05 or 1.525879e-05. If you rotate it more until X axis reaches 630 or -630, then Y and Z axis of Rotation will return to zero value. Also, it happens with 825 or -825 values on X axis and everything fixes on 914.999 or -914.999 values.
Reproduced on Unity 5.5.5p1, 5.6.4p2, 2017.1.2p2, 2017.2.0p1, 2017.3.0b8 and 2018.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment