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Unity crashes when trying to create a project in a folder that requires ...
Steps to reproduce:1. Open the unity launcher2. Attempt to create a project in a folder that requires elevated priviledges (C:/Progr... Read more
function-name not available crash
Sorry- I don't have much info on this one. Hopefully the stacktrace will say more about it than I can. Posting so we have tracking, ... Read more
[.NET 4.6][macOS] Native code callbacks from separate thread crash Unity...
Steps to reproduce:1) Open the attached project.2) Open Scene.unity.3) Enter play mode.4) Exit play mode.5) Enter play mode. Unity c... Read more
Animator animates objects that are not a part of the current animation
To reproduce: 1. Open the project, attached by the user (AnimatorReport.zip)2. Open the "AnimatorReport" scene3. Enter Play mode4. W... Read more
[Android] Caret is always at the beginning of existing text when selecti...
To reproduce: 1. Download and open attached "Dummy.zip" project.2. Build and run on any android device.3. When application loads, se... Read more
BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal" in...
Steps to reproduce: 1. Open any Unity project2. Create a c# script and invoke Debug.Log(BuildTarget.StandaloneOSX.ToString()) OR 1. ... Read more
Unity crashes on startup at "MemoryProfilerStats::UnregisterObject" whe...
To reproduce (2017.1.2p3 and 2017.3.0b10):1. Open attached Unity project "Plugins.zip" Result: Unity crashes on startup To reproduce... Read more
UnityWebRequest does not report an error on non-existing file when anoth...
To reproduce: 1. Open the project, attached by the user (404Test.zip)2. Open the "Test" scene3. Enter Play mode4. Observe the consol... Read more
Crash on exit Unity, on VS2017 branch
To repro:1. Start Unity.2. Close Unity. Actual result: Unity crashes. Repro: Win7, Win8.1. Version 2018.1.0a2 (9d4fd8680b67) Persona... Read more
[MacOS] Unity Editor crashes when loading LuScene after making changes t...
Steps to Reproduce: 1. Create an empty scene with Main Camera and Directional Light if not there by default2.Create a 3D cube3.Add a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field