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[MacOS] Crash on "SerializedObject::ApplyModifiedPropertiesWithoutUndo()...
How to reproduce:1. Create a new project (Empty URP template)2. Open the Project Settings window (Edit → Project Settings)3. Open th... Read more
Higher priority GameObjects are not being rendered through a Transparent...
How to reproduce:1. Open the attached “IN-93661.zip” project2. Open the “Scene” (Assets → Scenes)3. Enter Play Mode4. Observe the “B... Read more
"InvalidOperationException: Trackable 00000000000065D4-0000000000000000 ...
How to reproduce:1. Open the attached project "ARFoundationBugReport.zip"2. Enter Play Mode3. Click "Track Image A" in the Game view... Read more
[APV] Baking Set-Default.CellProbeOcclusionData.bytes does not exist War...
Steps to reproduce: Open the attached project Open the OutdoorsScene Open the Lighting window Click Generate Lighting Actual results... Read more
Crash on mono_custom_attrs_from_class_checked when metadata files are mi...
Reproduction steps:1. Create a new project with any template or open an existing project2. Observe the Editor crash or “{{error CS00... Read more
Crash on D3D12GetInterface or freeze in Player built with Direct3D12 whe...
Reproduction steps:1. Open the attached “repro_IN-96085“ project2. Open the “Assets/ResourcesStatic/Scenes/StartScene.unity“ Scene3.... Read more
A different Font Asset is applied when the original Font Asset is delete...
How to reproduce: 1. Open the project "IN-97269_FontAssetReassignment"2. In the Project window, open "buttons.uxml"3. In the UI Buil... Read more
GfxDevice::UpdateBufferRanges when running UIBuilder tests
Steps to reproduce: Open UIBuilder tests Run ViewportToolbarTests Actual results: On some machines, we get an assert failure such as... Read more
[Android][BiRP] Depth processing is handled incorrectly on certain Andro...
Steps to reproduce:1. Open the attached project "SampleTest.zip"2. Switch the platform to Android3. Build to a Android device4. Obse... Read more
[APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Vol...
Steps to reproduce: Open the attached project Open OutdoorsScene Open Lighting Window Switch to Adaptive Probe Volumes tab Actual re... Read more
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