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Scripts are not properly serialized in the Player when using Assembly De...
How to reproduce:1. Open the “SerializationError“ project2. Open the “SampleScene”3. Switch the Player build to “Development Build” ... Read more
[TypeCache] Crash on RaiseException when selecting "Quit" in a "Fatal Er...
Reproduction steps:1. Open the attached “repro-project“2. In the “Fatal Error!“ pop-up select “Quit“3. Observe the crash Reproducibl... Read more
UI Toolkit is not rendered in the editor when using Mesa LLVMpipe
How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more
[HDRP] Water is leaking uniforms
Steps to reproduce: 1. Create a Shader Graph with the property "Foam Smoothness" and set the reference to _FoamSmoothness Actual res... Read more
HTTPS requests are marginally slow when using HttpClient
How to reproduce:1. Setup the server2. Open the “UnitySlowHttpClient” project3. Open the “MainScene”4. Enter Play Mode5. Observe the... Read more
Editor exits Play mode when another project is being created using Unity...
Steps to reproduce: 1. Create a new project using Unity Hub 3.8.0-beta.1 2. When the project is loaded, enter Play more 3. Create a ... Read more
Crash on mono_push_other_roots when setting Normal Thread Affinity
How to reproduce:1. Open the attached “NormalThreadBug.zip“ project2. Open the “Assets/Scenes/driver.unity“ Scene3. Enter Play Mode ... Read more
Assert conditional on ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEB...
Steps to reproduce:1. Download the attached user's project "DoubleConditionalReport.zip"2. Make a Windows Standalone Player build3. ... Read more
Memory Leak warnings are thrown when opening an imported Prefab
Reproduction steps:1. Create a new project with “3D (URP)” template2. Import the "Repro” package3. Open the “Assets/Prefabs/Gameplay... Read more
Asset database warning is thrown when declaring font variable in the USS...
Reproduction steps:1. Open the attached “BugRepro” project2. Reimport the “Assets/Template.uxml“ file (Right click > Reimport) in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS