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Crash on BufferD3D12::BeginWrite when entering the Play mode on a specif...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode and wait for a few seconds Expected result: The P... Read more
Crash on GetDialogResponse when entering Play Mode
Steps to reproduce:1. Open the “users attached project”2. Open the “SpaceBridge” Scene3. Enter Play Mode4. Observe crash or the Edit... Read more
[UI Builder] Exception thrown when adding an empty selector
Steps to reproduce: 1. Open UI Builder. Add a style sheet to the document. 2. Type in the "Add new selector field", clear the field ... Read more
The "run last build" should apply to the last build using the build prof...
Affected platforms: consoles The build profile should contain the final build folder (currently it's global). So the "run last build... Read more
WaitForEndOfFrame calls multiple times a frame when multiple Game View W...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure only one Game View Window is docked3. Enter Play Mode4. In G... Read more
Preview transport controls of the audio random container don't update on...
Steps to reproduce: Set up an ARC so that you can preview it Dock the ARC window next to another tab Preview the ARC by pressing the... Read more
trying to delete the last composite of a composite binding throws except...
Steps to reproduce: 1. create new action map 2. add new action 3. add a composite binding to the action 4. expand the composite bind... Read more
Unity crashes on WalkTypeTreeInternal when a ManagedReferences BoxedValu...
Reproduction steps:1. Open the attached project “ReproProject”2. In the Project Window, Select ‘'Assets/NewScript.asset” file3. In t... Read more
"Assembly with name 'Unity.InternalAPIEditorBridge.005' already exists" ...
Steps to reproduce: 1) In an empty Unity project, edit the Packages/manifest.json file and set its contents to the following: {"depe... Read more
Scene view bounces when zooming out using a trackpad
How to reproduce:1. Create a new project2. In the Scene window, zoom using a trackpad3. Observe the result Expected result: View doe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS