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Build fails when the Editor files are in the same Assembly Definition as...
To reproduce: 1. Open the project, attached by the tester (New Unity Project.zip)2. Build the project for PC standalone Expected: th... Read more
[VR] Non Head-Mounted Stereo only renders 1 eye with OpenGL & AntiAliasi...
Steps to reproduce:1. Download and open the latest attached project(Stripped.zip)2. Build for standalone3. Launch build with Stereo ... Read more
META files are not updating the maxTextureSize of not installed platforms
To reproduce:1. On one machine have only Android support installed and on another one have only iOS support installed2. Create a new... Read more
[IL2CPP] Android application performance is decreased on newer Unity ver...
Steps to reproduce:1) Download user's attached project2) Open downloaded project with Unity 2017.3.0p4 or older3) Build and run the ... Read more
Inspector window breaks if selected component has a missing script when ...
Steps to reproduce:1. Create new project2. Create new script and attached it to game object in Hierarchy3. Delete script in Project ... Read more
The build crashes in AnimationCurveTpl<float>::Evaluate when assigning M...
To reproduce: 1. Open the "ParticleSystem Issue.zip" project2. Open the "Main" scene3. Enter Play mode, everything works correctly4.... Read more
[Editor] Crashes while assigning anchor override from Mesh Renderer
Editor crashes while assigning anchor override from Mesh Renderer Steps to repro:1. Open a new project > Create any primitive gam... Read more
Lens Flare not working in HDRP preset project
How to reproduce:1. Create "3D - High definition" project2. Add point light \ dummy object3. Create simple Flare4. Attach flare to P... Read more
Size of Terrain in built Asset Bundle file is larger than Terrain asset ...
How to reproduce:1. Open the user attached project2. Go to "Builds" --> "Build Asset Bundles" (custom menu items, to build asset ... Read more
Exceptions and broken Inspector window after adjusting additional settin...
Exceptions and broken Inspector window after adjusting additional settings in Avatar Editor Select an Avatar asset and go to Configu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal