Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b6
2018.1.0b9
Issue ID
1006447
Regression
Yes
Inspector window breaks if selected component has a missing script when saving scene
Steps to reproduce:
1. Create new project
2. Create new script and attached it to game object in Hierarchy
3. Delete script in Project window
4. Select game object which now has a missing script
5. Save scene
6. Selecting different component fixes Inspector window
Expected results: Inspector window doesn't change when saving scene
Actual results: Inspector window breaks. Inspectors window padding/margin value changes.
Reproduced with: 2018.2.0a2, 2018.1.0b9, 2018.1.0b6
Not reproducible with: 2017.3.1p2, 2017.2.2f1
Regression introduced in: 2018.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment