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0
votes
Fixed

TextMeshPro UGUI is not masked when objects are rendered behind it

uGUI

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Mar 02, 2018

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Version/s: 2018.1.0b9

To reproduce:1. Open my attached project2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being maskedA... Read more

0
votes
By Design

World Space Canvas position is ignoring Root Motion when animating Canva...

Animation

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Mar 02, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open my attached project2. Enter Play mode Expected: canvas transform is affected by root motionActual: canvas posit... Read more

10
votes
Fixed

[UnityTestRunner] -editorTestsFilter & -editorTestsCategories command li...

Unity Test Runner

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Mar 02, 2018

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Version/s: 2017.2.0b2, 2017.3.1p1

Steps to reproduce:1. Extract attached project2. Open Unity with arguments (Edits below)3. Observe the TestResults file (TestResults... Read more

0
votes
Won't Fix

Depth render texture dissapears in OnRenderImage() or OnPostRender() on ...

Post Processing

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Mar 02, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open attached project;2. Open "test" scene (you'll see 3 game objects: Cube references a depth render texture in its... Read more

3
votes
Fixed

[Android] Graphics.DrawMeshInstancedIndirect is glitchy on devices conta...

Mobile

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Mar 01, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open user attached project2. Build and run project to Android Expected result: Spheres are instanced just like o... Read more

0
votes
Won't Fix

IEnumerable<T>.Contains(null) returns False when Array has a null object...

Mono

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Mar 01, 2018

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Version/s: 2017.3.1f1

Steps to reproduce:1. Open attached “ContainsNull.zip” Unity project2. Open “Default” scene3. Enter Play mode4. Observe Console wind... Read more

0
votes
Won't Fix

error CS1679: Invalid extern alias appears if folder have "=" symbol in ...

Themes

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Mar 01, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Put a = character in front of one folder that is part of the installation path (eg: D:\Programs\=Unity\2018.1...... Read more

0
votes
Fixed

Animator's transition doesn't change condition's type when Float/Int/Boo...

Animation

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Mar 01, 2018

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Version/s: 2017.2.0f3

How to reproduce:1. Open attached project "Case_1008518-project".2. Open Scene1.3. Press on Cube and open Animator window.4. Create ... Read more

0
votes
Fixed

The Editor is failing to check the CacheServer when increasing AssetPost...

Themes

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Mar 01, 2018

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Version/s: 5.6.2p4

How to reproduce:1. Download attached project (Ensure that CacheServer is enabled in the editor, I have reproduced using Local Mode)... Read more

3
votes
Fixed

Editor crashes in GameObject::SendMessageAny when stopping a scene while...

Scripting

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Mar 01, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open user attached project (Model Viewer.zip)2. Enter Play mode3. Open a script ("Animate.cs" for example)4. Edi... Read more

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