Search Issue Tracker
Fixed in 2018.2.X
Votes
3
Found in
2017.3.1f1
Issue ID
1008470
Regression
No
Editor crashes in GameObject::SendMessageAny when stopping a scene while script is reloading
How to reproduce:
1. Open user attached project (Model Viewer.zip)
2. Enter Play mode
3. Open a script ("Animate.cs" for example)
4. Edit the code (comment out line 27 in "Animate.cs" for example)
5. Save the file
6. Exit Play mode while the script is reloading (make sure to exit Play mode when the loading icon has stopped spinning. Timing is key)
Reproducible with - 2018.2.0a5, 2018.1.0b11, 2017.3.2f1, 2017.2.2p1, 2017.1.3p2, 5.6.5p3, 5.6.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
Add comment