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Render texture renders black when resolution line count is higher than 2731
Reproduction steps:1. Open repro project attached in comment2. Open scene "PackingTest", hit play3. Select object "AppManager" and o... Read more
Can't create an Animator when the object has a "\" in it's name
Steps to reproduce:1. Open any project2. Create any Object in the Hierarchy window and name so that it has either "/" or "\" in its ... Read more
Scripted Importer warns of Identifier uniqueness violations when multipl...
Reproduction steps:1. Download user's project and open in Unity2. Clear the console3. Reimport "TestAsset" in Project tab Expected: ... Read more
[PLM] Crash when baking scene with certain settings that contains lightm...
How to reproduce:1. Add any GameObject that has more than 1 material to any scene2. Select the GameObject and in the Mesh Renderer c... Read more
"Did you spawn new GameObjects from OnDestroy?" error appears when exiti...
To reproduce:1. Open attached project2. Enter and Exit Play mode3. Notice that error appears Actual result: Error "Some objects were... Read more
Standard shader deferred pass does not have a variant for just "UNITY_HD...
When trying to manually render objects via command buffers in an AfterGBuffer pass, it's not possible to do that properly when HDR i... Read more
[WebGL] AudioSource not looping when triggered by AudioSource.PlayDelayed
To reproduce: 1. Open the project, attached by the tester (WebGLPlayDelayed.zip)2. Build and run the project for WebGL3. In the buil... Read more
CalculateGlobalRotation crashes when entering to Play mode
To reproduce: 1. Download attached project "Parkour.zip" and open in Unity2. Open "Main" scene3. Enter Play mode Expected Result: Un... Read more
[BuildReport] Reports stored in a variable get deleted after each build
Reproduction steps:1. Download user's project and open in Unity2. Select SparkTools > Settings > Builder3. Platform list shoul... Read more
Generic/unknown HTTP error appears when using UnityWebRequest.Post
Reproduction steps:1. Download "Test.zip" project and open in Unity2. Enter Play mode Expected: no response errors or HTTP errors in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS