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ObjectPool's pool is destroyed when entering Play Mode without reloading...
How to reproduce: 1. Open the project “IN-105606_Pooling”2. Enter Play Mode3. In the Hierarchy, observe the “GameObject” Expected re... Read more
[Android] Permission window is not shown when using a Build App Bundle (...
How to reproduce:1. Open the “ReproProject.zip“ project2. In the “Edit > Project Settings > Player > Publishing Settings“ e... Read more
NullReferenceException errors appear in the Console and Inspector window...
How to reproduce:1. Create a new project2. In the Project view, select Create > Scripting and create a new .cs file3. In the Proj... Read more
[Feature Request] Unable to set the directory where the generated Assets...
Steps to reproduce:1. Create new Unity project2. Install the AI Package3. In the Editor toolbar, click the AI dropdown button4. Open... Read more
[Android] The pen position of the Input System of a drawing pad is not g...
How to reproduce:1. Open the “TabletTest.zip“ project2. Open the “SampleScene“3. Connect the Wacom tablet to a testing device4. Buil... Read more
Crash when reimporting fbx asset used as tree by specific Terrain component
How to reproduce:1. Open the attached “IN-103806.zip” project2. Open the “SampleScene”3. Move the Scene View camera closer to the “T... Read more
The position of the "X" in the search section is not consistent with oth...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Preset Manager" item Enter any string into th... Read more
Unable to pan outside of the active state viewing window in the Animator...
How to reproduce:1. Open the "PauseAnimatorState.zip" project2. Open the "SampleScene"3. Enter Play Mode4. Select the "Cube" GameObj... Read more
Window Zoom stops working after Editor window is moved
Steps to reproduce:1. Create a new project2. Zoom Editor window a couple of times (Window > Zoom) and observe3. Make sure you are... Read more
Some package directories are not found, and errors are thrown in the Con...
How to reproduce:1. Open the “workspaces.zip“ project2. Observe the Console Expected result: Nothing is thrown in the ConsoleActual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings