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UI Objects are not added correctly as children of UI Object Prefabs
If you are editing a UI Object in Prefab Mode and attempt to add another UI Object as a child of the prefab, it will get added to th... Read more
NullReferenceException overriding properties of UI objects by right clic...
If you have an object with UI components as a prefab and attempt to override a property of the UI component by right clicking in the... Read more
Sprites dragged from Project View to the Hierarchy while in Prefab Mode ...
If you have a prefab open in Prefab Mode and drag an object from the Project View to the Hierarchy, it will get added to the hierarc... Read more
[Unity Test Runner] Tests with Assembly Definition files are delayed for...
Reproduction steps:1. Open project <redacted>;2. Open Window -> Test Runner;3. Select "Run All" for running tests. Expected... Read more
"Invalid texture used for cursor" Warning shown when tiles are selected ...
When you select a tile to paint with from the Tile Palette window, the following warning will be displayed in the Console: Invalid t... Read more
[Collab] Collaborate service can be enabled even when project already ha...
Steps to reproduce: 1. Create new project2. Open editor settings3. Enable perforce and connect to server4. Open services window5. En... Read more
Crash on ParticleSystemGeometryJob::ScheduleJobs when deleting GameObject
How to reproduce:1. Open the "PlayMaker_Crash.zip" project2. Open the "level1.unity" scene3. Delete "SpawnObjekty" GameObject via th... Read more
Applying overrides to Tilemap Prefabs is slow
If you make changes to a tilemap prefab by placing tiles and then apply the overrides to the base prefab, applying the changes is qu... Read more
Write operation in IJobComponentSystem [ReadOnly] variable doesn't creat...
How to reproduce:1. Open user-submitted project (unity-job-system-execution-order-issue.zip)2. Open "SampleScene.unity" scene3. Play... Read more
Changes in Rect Transform are not applied to prefab variants
Changes in Rect Transform are not applied to prefab variants Steps to reproduce: 1. Create an empty game object and add Rect transfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor