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0
votes
Won't Fix

Dynamically generated assemblies created with C#'s native AssemblyBuilde...

Scripting

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Jun 25, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached user project and reimport the "unityImportTest.cdb" asset2. Tab out/in so the DLL (CastleDBTyp... Read more

0
votes
Fixed

Null Reference Exception occurs on editing cloth constraints or collision

Physics

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Jun 25, 2018

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Version/s: 2017.4.5f1

Null Reference Exception occurs on editing cloth constraints or collision. Once the exception occurs the editing window doesn't open... Read more

0
votes
Fixed

Add button is clipped from below on the "Add Tree" window on terrain

Terrain

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Jun 25, 2018

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Version/s: 2018.3.0a1, 2018.3.0a3

Add button is clipped from below on the Add Tree, Texture, Grass Texture, Detail Mesh window, similarly, Import & Export button ... Read more

1
votes
Won't Fix

Higher resolution Texture3D allocation takes an unreasonable amount of time

Graphics - General

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Jun 25, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "L" to create a Texture3D Expected result: cre... Read more

0
votes
Won't Fix

Constant physical size does not work on buttons when application is buil...

uGUI

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Jun 25, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open attached project2. Press play to see it in action and notice that bottom bar icons are normal size3. Build and ... Read more

0
votes
Fixed

Gizmos.DrawFrustum returns incorrect values when the DrawWireCube is used

Scene/Game View

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Jun 25, 2018

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Version/s: 2017.4.4f1

Reproduction steps:1. Open the attached project "FrustumTest.zip";2 Observe the gizmos drawn in the scene view. Expected results: Ga... Read more

0
votes
Fixed

NullReferenceException when entering Play Mode with Parameter window open

Animation

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Jun 25, 2018

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Version/s: 2017.2.0a1, 2018.3.0a3

Steps to reproduce: 1. Open the attached project2. Open any scene3. In the Hierarchy panel, create an empty GameObject3. Make sure t... Read more

0
votes
By Design

Text color is applied incorrectly on some Chinese characters when using ...

Shaders

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Jun 25, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open project2. Open 'test' scene3. Select test material4. Move 'Change Color Height' slider in the inspector, notice... Read more

0
votes
Fixed

[iOS][Android] InputFields no longer highlight text when selected

Mobile

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Jun 25, 2018

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Version/s: 2018.1.6f1

Steps to reproduce:1. Start a new project2. Add an InputField object3. Switch to Android and build and run to device4. Tap on InputF... Read more

0
votes
Won't Fix

[Vuforia] [IOS] Vuforia detects object again with "TrackableBehaviour.St...

XR SDK

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Jun 25, 2018

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Version/s: 2017.4.6f1, 2017.4.15f1, 2018.2.16f1, 2018.3.0b10

Reproduction steps;1. Open the attached project.2. Build it to an iOS device- Allow it to use the camera if asked.4. Point it to the... Read more

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