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[macOS] Shift+Tab keyboard shortcut does not navigate backwards
How to reproduce:1. Create a new Unity project2. Select the 'Main Camera' GameObject3. Select its 'Viewport Rect Y' value and press ... Read more
Invalid assign attempt error is thrown when trying to set Joint2D's brea...
How to reproduce:1. Open the attached "TestFor1065618.zip" project2. Play the Scene3. Observe the errors in the Console window Expec... Read more
[Job System] Using Allocator.Persistent causes JobTempAlloc error in the...
Reproduction steps:1. Open the attached project "Persistent.zip";2. Open the SampleScene;3. Make sure that "Use Jobs" is checked und... Read more
[GPU Instancing] Mesh particle outline shows at the origin point / click...
Repro steps: 1. Open SampleScene from the attached project2. Select the Particle System in the hierarchy and, with the outline enabl... Read more
DateTime.Now throws exception in IL2CPP build
Steps to reproduce:1. Download 1065602_repro.zip and open "new" scene2. Switch platform to UWP3. Build project on IL2CPP backend4. O... Read more
[Prefabs] Legacy prefabs are broken after upgrading a project to 2018.3
Steps to reproduce: 1. Clone and open the Enter The Room project (info in the comments)2. Open any of the scenes3. Notice that nothi... Read more
Remove slot option is enabled even when there are no slots to be removed...
Remove slot option is enabled even when there are no slots to be removed in Shader sub graph. Steps To Reproduce: 1. Create a projec... Read more
Editor hangs when a native DLL uses Windows PPL (Parallel Patterns Libra...
Steps to reproduce: 1. Open User-supplied project* ("Sensor Test.zip")2. Play and stop Scene ("SampleScene")3. Play the Scene again ... Read more
Culled reflections of Objects with Pixel-lit Shaders have artifacts when...
How to reproduce:1. Open the attached "TestFor1065588.zip" project2. Rotate the Scene view upwards slightly3. Notice the artifacts o... Read more
[Android] Graphical artifacting with reflection probes and OPENGLES2 API
Steps to reproduce:1. Open ReflectionProbes project2. Build for android3. Observe black fuzz on the wall in the Corridor1 scene Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS