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Clicking Apply without making any new changes throws Null Refrence Excep...
How to reproduce:1. Open the user-submitted project2. Search for the "Supply Overview 1" object in the Hierarchy Window3. In the Ins... Read more
SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...
How to reproduce:1. Open attached "GraphicsMT" project2. Go to Player Settings --> Other settings, observe that Graphics Jobs are... Read more
Unity freezes when changing the length of a Timeline clip with 0 Duration
How to reproduce:1. Import user's attached package into Unity.2. Open Example Scene.3. Go to Windows > Sequencing > Timeline.4... Read more
[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL
How to reproduce:1. Open the user-submitted project(Startup Delay Call Bug)2. Check the Console window3. Export NewBehaviourScript.c... Read more
Framerate drops when disabling Oculus XR and re-enabling it
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with Oculus connected3. Press up and down arrows to en... Read more
Excessive load time or build time for high-poly scenes with MeshCollider
Steps to reproduce:1. Download the provided package2. Import the package into an empty project3. Open the following window Menu >... Read more
[IL2CPP] NotSupportedExceptions exception is thrown in build with Newton...
Steps to reproduce:1. Download attached project2. Build standalone project on IL2CPP backend3. Launch build project4. Notice excepti... Read more
[Shortcut Manager] Redo can no longer be used when setting Layout to Def...
To reproduce:1. Open any project2. (Optional) Check Undo/redo functionality3. Set the layout to default Window->Layouts->Defau... Read more
Light falloffs for realtime and mixed lights are different when both Rea...
Steps to repro: 1. Open the attached project and 'Light_Fall_Off_TestScene';2. Wait until lighting bakes;3. Press Play to enter play... Read more
[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter
How to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode with Windows MR headset attached4. Press 'Calibr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”