Search Issue Tracker
Profiler Modules submenu and window is missing Titles of Modules and Cou...
To reproduce: 1. Download the attached project "Profiler.zip" and open it in Unity2. Open the Profiler window3. Press the "Profiler ... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more
Incorrect mouse cursor in source selection pop up menu.
When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more
Array new values are not saved when changing in the Inspector window
To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more
Upgrading particle system to 5.5.0 causes it to use previously unused em...
How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more
At certain angles at large distances, shadows are not rendered when usin...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
Option for "Acceleration Structure Build Flags" cannot be toggled when L...
Steps to reproduce: Open any Project on Windows Switch the Graphics API to DX12 Create a Cube Game Object in any Scene and select it... Read more
Connecting a GPU Event to multiple systems throws an error and stops VFX...
Steps to reproduce: Open the attached package Open VFX Connect 'Spawn Event' GPU Event to 'Initialize Particle Strip' Init context A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List