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0
votes
Duplicate

Profiler Modules submenu and window is missing Titles of Modules and Cou...

Profiling

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Apr 11, 2022

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Version/s: 2022.2.0a9

To reproduce: 1. Download the attached project "Profiler.zip" and open it in Unity2. Open the Profiler window3. Press the "Profiler ... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more

0
votes
Duplicate

Incorrect mouse cursor in source selection pop up menu.

uGUI

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May 28, 2019

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Version/s: 2019.2.0a14, 2019.2.0b4

When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

1
votes
Duplicate

Array new values are not saved when changing in the Inspector window

IMGUI Framework

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Jul 18, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more

0
votes
Fixed

Upgrading particle system to 5.5.0 causes it to use previously unused em...

Shuriken

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Oct 21, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more

8
votes
Duplicate

At certain angles at large distances, shadows are not rendered when usin...

Shadows/Lights

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

Option for "Acceleration Structure Build Flags" cannot be toggled when L...

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Sep 04, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.4f1, 6000.3.0b1

Steps to reproduce: Open any Project on Windows Switch the Graphics API to DX12 Create a Cube Game Object in any Scene and select it... Read more

0
votes
Fixed

Connecting a GPU Event to multiple systems throws an error and stops VFX...

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Sep 08, 2025

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Version/s: 6000.4.0a1

Steps to reproduce: Open the attached package Open VFX Connect 'Spawn Event' GPU Event to 'Initialize Particle Strip' Init context A... Read more

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