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0
votes
By Design

BuiltinRenderTextureType.CameraTarget is rendered black when HDR & MSAA ...

Camera

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Sep 07, 2018

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Version/s: 2017.4.0f1

How to reproduce:1. Open the attached "Test.zip" project2. In the Hierarchy window select Main Camera then go to Inspector window -&... Read more

0
votes
Fixed

[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...

MacOS

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Sep 07, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open user's attached project (MSAADepthBug.zip)2. Enter Play mode3. Observe Game window Expected: no ghosting effect... Read more

0
votes
Fixed

[Backend] "Disconnecting is no longer implemented" error appears while d...

Scene Management

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Sep 07, 2018

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Version/s: 2018.3.0a12

Steps:1. Add Canvas to the hierarchy2. Add Text UI element ad a child of canvas3. Add Horizontal Layout Group on Canvas4. Make a pre... Read more

0
votes
Fixed

MeshTopology.Quads generates a draw call that uses 3 point patches inste...

Graphics - General

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Sep 07, 2018

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Version/s: 2018.1.0b1, 2018.2.6f1

According to Unity Documentation (https://docs.unity3d.com/ScriptReference/MeshTopology.Quads.html), MeshTopology.Quads should gener... Read more

0
votes
Fixed

When editing an object name in the hierarchy window, it is impossible to...

IMGUI

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Sep 07, 2018

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Version/s: 2018.3.0b1, 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Select any GameObject in the Hierarchy window3. Right-click it and select rename4. ... Read more

0
votes
Fixed

[Regression][Beta 1] Canvas element transform becomes NaN when importing...

uGUI

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Sep 07, 2018

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Version/s: 2018.3.0b1

[Regression] Canvas element transform becomes NaN Steps to reproduce:1. Open attached project2. Inspect transforms of canvas element... Read more

0
votes
Duplicate

[Backend][Improved Prefabs] Reference to prefab asset is lost during imp...

Scene Management

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Sep 07, 2018

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Version/s: 2018.3.0a12

Build regression (issue was fixed before) Steps:1. Import attached "FirstItemIssue" unitypackage2. Open "ForTest" scene3. Select "pi... Read more

0
votes
Fixed

[Android][iOS] Static Combined Meshes don't compress odd dimension verte...

Asset Bundles

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Sep 07, 2018

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Version/s: 2018.2.0a1, 2018.2.5f1

Steps to reproduce:1. Open user attached project2. Use the Bundle -> Output option3. Use WebExtract and binary2text utilities on ... Read more

0
votes
Fixed

Prefab's AssetBundle dependency fails to update after changing assetBund...

Asset Bundles

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Sep 07, 2018

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Version/s: 2017.4.10f1

How to reproduce:1. Download and open user's attached repro project "ABTest.zip"2. In the project open a scene called "Main", then C... Read more

0
votes
Not Reproducible

Crash in UNITY_png_combine_row when using UrlTextureLoader multiple times

Networking

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Sep 07, 2018

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Version/s: 2017.3.1p4

To reproduce:1. Open attached project “zProject_541034.zip”2. Open “Scene.unity” scene and build for iOS device3. Deploy the project... Read more

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