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0
votes
Fixed

[Mac][Deployment] Player Icon is not created when built for Mac OSX Stan...

MacOS

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Sep 18, 2018

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Version/s: 2018.3.0a2, 2018.3.0b2

Player Icon is not created when built for Mac OSX Standalone Steps to Reproduce:1. Create a New Project2. Click on Edit > Setting... Read more

0
votes
Fixed

[ShortcutManager] Keyboard shortcuts for undo, duplicate and paste stop ...

Themes

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Sep 18, 2018

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Version/s: 2018.3.0a6, 2018.3.0b2

Steps to reproduce:1. Create a new project2. Select a gameobect3. Hold duplicate shorcut(crtl+d) Expected result: gameobject is bein... Read more

0
votes
By Design

[Editor] Preset manager doesn't show an option to add Material preset to...

Themes

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Sep 18, 2018

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Version/s: 2018.3.0b2

The preset manager doesn't show an option to add Material preset to the default list Steps to Repro:1. Open attached or create new p... Read more

0
votes
Fixed

[IL2CPP] Building Development Build fails when Script Debugging is enabl...

IL2CPP

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Sep 18, 2018

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Version/s: 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open a new Unity project2. In the Player Settings, set the Scripting Backend to IL2CPP3. In the Build Settings, ... Read more

0
votes
Fixed

[iOS] Unable to establish WebSocket Secure connection on device

Mobile

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Sep 18, 2018

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Version/s: 2018.2.0a5, 2018.2.8f1

To reproduce:1. Open attached project "case_1082184-WebSocket_Tester_Simple_2 2.zip"2. Open "Main.unity" scene3. Enter Play mode4. M... Read more

0
votes
Fixed

[iOS] Depth Texture in CommandBuffer and customized Depth Of Field Shade...

Mobile

-

Sep 18, 2018

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Version/s: 2018.2.0a7, 2018.2.1f1

To reproduce: 1. Download attached project "PostEffect.zip" and open in Unity2. Open "DebugScene" scene3. Build for iOS4. Deploy the... Read more

0
votes
Duplicate

[Android] Incorrect bit patterns are being printed when using IL2CPP in ...

IL2CPP

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Sep 18, 2018

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Version/s: 2018.3.0b1

To reproduce:1. Open attached project2. Make sure to build with IL2CPP3. Build and run to Android device4. Check logcat for the inco... Read more

0
votes
Fixed

MemoryMappedFile class crashes on IL2CPP builds

IL2CPP

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Sep 18, 2018

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Version/s: 2018.3.0b1

Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build "SampleScene" scene on IL2CPP backend4. Laun... Read more

0
votes
By Design

Incorrect distance is returned when using EventSystem.RaycastAll

uGUI

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Sep 17, 2018

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Version/s: 2017.4.3f1, 2018.2.6f1

To reproduce:1. Open project2. Play 'TestScene'3. Open console4. Notice that raycast distance is 0.8 when the expected distance is 1... Read more

2
votes
Not Reproducible

ReflectionTypeLoadException is thrown in the Player when using System.Re...

Scripting

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Sep 17, 2018

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Version/s: 2018.3.0a4, 2018.3.0b1

To reproduce:1. Open the user's attached project2. Build and run the "Bug" scene Expected result: Every assembly is logged in the Pl... Read more

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