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Built Player with Vulkan Graphics API hangs/freezes when VSync is enable...
Reproduction steps:1. Open the attached “IN-110061.zip” project2. Open the “SampleScene”3. Make sure in the Player settings, Vulkan ... Read more
UnityYAMLMerge fails to resolve and overwrites non-YAML files when exiti...
Reproduction steps:1. Install p4merge2. Set the p4merge as a fallback tool for unknown files in the Unity Editor’s “/Contents/Tools/... Read more
Crash on ConcurrentCache when opening a specific project
How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11Not reproducible ... Read more
Player tests do not run when named "UnityEngine.CoreModule Tests"
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Test Runner (Window > General > Test Runner)3. Select "... Read more
[Input System] The Device window in the Input Debugger is broken when op...
Steps to reproduce:1. Open the “IN-108554” project2. Open the Window -> Analysis -> Input Debugger3. Connect the wireless cont... Read more
The organization dropdown displays organization names with spaces in fro...
Steps to reproduce: Go to Unity ID page Open the "Organizations" page Create a new org that would have a few spaces in front of the ... Read more
Grabpass does not work when the Render Target is set to Camera and speci...
Reproduction steps:1. Open the attached “IN-110055.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Game view E... Read more
Incorrect unsigned integer (uint) value comparisons are made when min() ...
How to reproduce:1. Open the attached project “IN-108878“2. Open the window "Test Runner"3. Find BuildBvhTest(20)4. Right Click on B... Read more
[XRIT] NearFarInteractor created "Attach" and "Stabilization Cast Origin...
Steps to reproduce:1. Open the attached user's project "Test XRIT.zip"2. Connect Quest 2/3/3S to Meta Link3. Open "Assets/_AssetsFor... Read more
UI Toolkit child elements get squashed when margin with percentage value...
How to reproduce:1. Open the “UIBugs.zip“ project2. Open the “RecipeTest.uxml“ file in UI Builder3. Select and compare the “Item“ el... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS