Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.54f1
6000.1.14f1
6000.2.0b12
6000.3.0a3
6000.4.0a1
6000.5.0a1
Issue ID
UUM-113040
Regression
No
Player tests do not run when named "UnityEngine.CoreModule Tests"
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the Test Runner (Window > General > Test Runner)
3. Select "Player" at the top (rightmost of the three buttons)
4. Click “Run All“
5. Wait for the Player window to open and close
6. Observe Test Runner
Expected result: Test Runner shows either that the tests passed or failed
Actual result: Test Runner tests show neither the green checkmark nor the red "failed" icons
Reproducible with: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3
Could not test with: 2022.3.62f1 (Packages\de.codesmile.packagetest\Tests\NewTestScript.cs(17,6): error CS0246: The type or namespace name 'UnityTestAttribute' could not be found)
Reproducible on:
Player
Not reproducible on:
Play Mode
Edit Mode
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Renaming the test's Assembly Definition Name property in the Inspector so that it does NOT start with "UnityEngine.CoreModule" (i.e., add a prefix) will make the tests run
- The tests will also run despite the "UnityEngine.CoreModule" name when Player Settings / Managed Stripping Level is set to "None", but will fail even for "Minimal" code stripping
- The test will also run despite the "UnityEngine.CoreModule" name if the Test folder is moved from the package to “/Assets”
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Resolution Note:
Due to limited resources this issue was deemed to be low priority and will be closed as won’t fix. If you do not agree with this priority assessment, please reopen the bug and we will reevaluate it.