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0
votes
Won't Fix

x, y, z, w values of HDR color are added to the timeline of Animation wi...

Animation

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Dec 17, 2019

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Version/s: 2018.4, 2019.3.0f3, 2020.1

x, y, z, w values of HDR color are added to the timeline of Animation window when HDR color property is added via Mesh Renderer and ... Read more

0
votes
Fixed

[Inspector] Component isn't placed at the bottom when releasing mouse ou...

Inspector Framework

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Nov 07, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce:1. Open a new Unity project2. Create a new GameObject3. Add 2 new Components4. Drag the upper-Component below the o... Read more

0
votes
Fixed

[UNET] WebGL disconnects in real world latency simulation

Networking

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Apr 19, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

2
votes
Fixed

[2019.2] UI elements are not rendered in displays that are not 'Display ...

uGUI

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Aug 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more

5
votes
Won't Fix

[Quest 2] Significant performance difference between Vulkan and OpenGLES...

Vulkan

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Mar 15, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b5

Reproduction steps:1. Open the attached project “ReproProject"2. Install the OVRmetric tool from Meta Developer Hub on Quest 2 devic... Read more

0
votes
Fixed

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not pa...

Package: 2D PSD Importer

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Dec 13, 2019

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Version/s:

[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas When packing sprites imported through PSB impo... Read more

0
votes
Fixed

[SerializeReference] Failure to add managed reference to List the first ...

Asset - Importers

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Sep 03, 2019

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Version/s: 2019.3

1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Cannot set a... Read more

0
votes
Fixed

"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...

Shader System

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Jun 12, 2021

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Version/s: 2020.2.0a13, 2021.1, 2021.2, 2021.2.0a20, 2022.1

How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more

0
votes
Fixed

GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...

Progressive Lightmapper

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May 30, 2022

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Version/s: 2020.3.34f1, 2021.3.15f1

Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more

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