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[TextMeshPro] Text stops rendering when the device orientation is change...
How to reproduce:1. Open the attached “repro-project”2. File → Build Settings and click Build3. Make sure that “Auto rotate” is enab... Read more
ScriptableObjects doesn't serialize the parameter when it's named "m_Curve"
How to reproduce: Open the attached project "2.2.6.AnimationCurvesSerialize.zip" Select Assets/TestData.asset Edit the "Curve" in th... Read more
List.Capacity is used instead of count in ”SetSharedMaterials”
How to reproduce: Open the attached project "SetMaterialsBug.zip" Enter Play Mode Expected results: No errors are thrownActual resul... Read more
[UI Toolkit] Match Game View doesn’t reflect how UI appears in Game View...
Repro: Open the project from the attached .zip. Open Assets -> Scenes -> 01_MainMenu and view the Game Scene. Set Game Scene r... Read more
Glitching white line on splash screen logo
What happened?Once you create a build for a project in 2023.1.0b3 and start it, a visible white line is shown glitching above the un... Read more
[UI Toolkit] "ThemeStyleSheetImporterEditor.OnInspectorGUI" error when s...
Steps to reproduce:1. Open New Unity Project2. In Project window's context menu, select UI Toolkit -> UI Document3. In Project wi... Read more
[Linux] Shader errors are thrown after reimporting a compute file
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, right-click on “Assets/CrowdCompute.compute“ >... Read more
Wrong rotations are set when using “SetLocalRotation“ in animation
How to reproduce:1. Open the user’s attached “Animation Job Sets Wrong Rotation.zip” project2. Enter Play Mode3. In the Hierarchy wi... Read more
OnTriggerExit does not activate when a GameObject inside a Trigger is se...
How to reproduce:1. Open the attached “IN-22896” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Use A/D keyboard keys to... Read more
[HDRP] DLSS error when switching resolution while Rendering Debugger is ...
1) Open any project using DLSS 2) Make sure Rendering Debugger is open 3) Enable Logging in the bottom of the debugger 4) Switch for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS