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Special folders and script compilation order is wrong when compiling Edi...
Repro steps:1. Open the attached "CompilationOrderIssue.zip" project2. Make sure that Plugins > Editor => "EditorScript" is an... Read more
[Lighting]Errors in console on changing editor visualization mode to rea...
Steps To Reproduce: 1. Create a new project.2. Hierarchy > Effects > Particle System.3. Window > Rendering > Lighting Se... Read more
[Windows] "Layout update is struggling to process current layout " error...
To reproduce:1. Open my attached project "DoYouCopy.zip"2. In Hierarchy window, find "ButtonMap" Game Object and select it3. In Hier... Read more
[Incremental Compiler] Unloading broken assembly error in console
To reproduce:Open attached project An error will pop out:Unloading broken assembly Packages/com.unity.incrementalcompiler/Editor/Plu... Read more
[Vulkan] Surface shader color flickering when Albedo is (0,0,0) and inst...
1. Open attached project2. Open "FlickeringQuad" scene3. Enter playmode and observe the flickering (also reproducible in Standalone,... Read more
Selecting multiple prefab overrides + clicking apply does not apply all ...
It is not possible to select + apply multiple individual prefab overrides at the same time. To reproduce:1) Create a new prefab2) Wh... Read more
[ECS] EntityDebugger does not show Vector3 and inner struct field names,...
Steps to reproduce:1. Open user attached project2. Open test scene3. Press play4. In Entity Debugger select GLOBAL world5. Select sy... Read more
Carving Navmesh can break AI path and there is no way to detect that
Steps to reproduce:1. Download and open the attached project2. Open Scene "test1.unity"3. Enter Playmode Expected result: when path ... Read more
Linux Standalone Player not receiving touch events
-e: see title--works in 2017.4.2--stops working with 2017.4.3 (SDL upgrade) -repro:--open attached project--build and run for linux-... Read more
Crash when swapping graphics APIs
Repro steps:1. download this project2. Open the CatsSushiScene3. Notice the console error: ```GLSL compilation failed:ERROR: 0:26: '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor