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0
votes
Fixed

[Timeline] Selecting both a track marker and a timeline marker throws an...

Timeline

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Dec 27, 2018

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Version/s: 2019.1.0a10, 2019.1.0a12, 2019.2.0a1

How to reproduce:1. Open the attached "case_1113006-MultiselectTimelineMarker.zip" project2. Select the "TestCube" Game Object3. In ... Read more

0
votes
Fixed

Undo does not refresh the Overrides window

Scene Management

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Dec 27, 2018

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Version/s: 2019.2.0a1

Steps:1) Open attached project2) Load TestScene3) Select the Cube (nestor) in the Hierarchy4) Click on Overrides window5) Apply a fe... Read more

0
votes
Fixed

Overridies in Nested instances are collapsed when one override is applied

Scene Management

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Dec 27, 2018

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Version/s: 2019.2.0a1

Steps:1) Open attached project2) Load TestScene3) Select the Cube (nestor) in the Hierarchy4) Click on Overrides window5) Select "Sp... Read more

0
votes
Fixed

[LWRP] Shaders are not included in the build when their name contains 'D...

Package: Scriptable Render Pipeline Lightweight

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Dec 27, 2018

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Version/s: 2.0.1

How to reproduce:1. Open tester-submitted project (ShadersDebug)2. Open the 'SampleScene' scene3. Build and Run the project Expected... Read more

0
votes
Fixed

The Prefab Editing Environment skybox and light data are ignored when en...

Shadows/Lights

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Dec 27, 2018

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's project2. Open Scenes > Bug3. Select "Cube (1)" and enter Prefab Mode Expected result: Prefab... Read more

0
votes
Fixed

[UI] Viewport display only perspective view instead of default after swi...

uGUI

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Dec 27, 2018

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Version/s: 2019.1.0a9, 2019.1.0a13

[UI] Viewport display only perspective view instead of top, front and right after switching layout to 4 Split. Viewport display only... Read more

0
votes
Not Reproducible

Crash on UnityScene::AddRootToScene when assigning mesh to a Mesh Filter...

Scene Management

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Dec 27, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open the "ExampleScene.unity" scene Actual result: Unity crashes. Reproducible with:... Read more

0
votes
Fixed

Animator States are not automatically selected when copy-pasted

Animation

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Dec 27, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project ("case_1112939-Animator_demo.zip")2. Select the "New Animator Controller"3. Select all of ... Read more

0
votes
Fixed

Particle meshes do not inherit scale from parents when Scaling Mode is s...

Visual Effects - Legacy

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Dec 27, 2018

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Version/s: 2018.2.19f1, 2018.3.0f1, 2019.1.0a11

How to reproduce:1. Open attached project "Case_1112937_Particles"2. Open "SampleScene"3. Click "Play" button Expected result: Both ... Read more

0
votes
Won't Fix

[WebGL] TapCount is not returned when accessing it through Input.GetTouc...

WebGL

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Dec 27, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1112929_repro.zip"2. Build the project for WebGL3. Open the build in Android device4... Read more

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