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Crash on __pthread_kill when multi-clicking on "Build and Publish" in th...
Reproduction steps:1. Create and open a "LEGO Microgame" project2. Close the pop-up window3. Open Tutorials → Show Tutorials4. In th... Read more
Missing "value" attribute for Slider and SliderInt in UI Builder
Slider and SliderInt are missing their value attribute in the UI Builder inspector. This was introduced by this PR: [https://ono.uni... Read more
"Animator Recorder does not have recorded data at given time" thrown whe...
Reproduction steps:1. Open the attached project "AnimatorRecord.zip"2. Open "SampleScene"3. Enter Play mode4. Wait for the animation... Read more
[Input] Arrow keys are displayed as "Num" when using "ArrowKey.displayNa...
Steps to reproduce:1. Open the “My project” project2. Open “Sample Scene” scene3. Enter Play Mode4. Observe the Console window Expec... Read more
UITK TextField does not adjust the scroll position when deleting a long ...
When using a UITK TextField, when deleting (backspace) a string longer than the width of the element, the scroll does re-adjust. How... Read more
The cursor flickers when hovering over the "Enabled" button in the "Fram...
How to reproduce:1. Open the project ”IN_26482”2. Open "EngineTest1" Scene in Scenes3. Press Window -> Analysis -> Frame Debug... Read more
[Input] Keys on the top of the alphanumeric keyboard and keys in the num...
Steps to reproduce:1. Open the “KeyTest” project2. Open “SampleScene” scene3. Enter Play Mode4. Observe the text in the top left cor... Read more
[macOS] Animated objects are displayed with a transformation from a few ...
How to reproduce:1. Build And Run the user’s attached “GraphicsJobsMixedUpFrames.zip” project2. Observe the movement of a characters... Read more
Gizmos are visible when disabled in wireframe Shading Mode with HDRP
Reproduction steps:1. Open project “IN-26384”2. Open the “SampleScene“ scene3. Switch to wireframe Shading Mode through the toolbar ... Read more
Bundles extension fails to load in the WebGL builds
How to reproduce:1. Open the project “IN_24745“2. Press Tools → Build Asset Bundles3. Press File → Build And Run Expected result: bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS