Search Issue Tracker
ILPPs open every assembly on every recompilation when there are ILPPs in...
Reproduction steps:1. Open the attached project "ILPP_Repro.zip"2. Open the Compilation Timeline window (Window > Analysis > C... Read more
[Android] Failed to create a custom MSAA Render Texture when building on...
Reproduction steps:1. Open the attached project "MSAABlackScreenTest_Android"2. Build and run on an ARM device3. Observe the Android... Read more
web.config hard-coded login data still visible after the build
How to reproduce:1. Open the project “IN_23460“2. Press File → Build Settings → Build3. In the project folder open “MonoBleedingEdge... Read more
"ObjectDisposedException" is thrown when removing an element from Serial...
How to reproduce:1. Open the user's attached project2. Select "SerializeReferenceList" GameObject3. In the Inspector add an element ... Read more
Additional files are not always considered as input into the compilation...
Reproduction steps:1. Open the “SourceGeneratorTest_2022“ project2. Open the “Assets/Code/Gameplay/LocalisationKeys.LocalisationKeys... Read more
UI Slider text values disappear when changed
How to reproduce:1. Open the project "IN_22053"2. Open "SampleScene" Scene in Scenes3. Enter the Play Mode4. In Game View press "Opt... Read more
[macOS 13.1] Exception when running Xcode build on Ventura 13.1
Reproduction steps:1. Create a new project2. Go to File > Build settings and check the “Create Xcode Project” box3. Build the pro... Read more
Decal Layers - Selects nothing rather than everything
To reproduce: Add URP Decal feature (and enable “use rendering layers”) Add decal projector In the decal projector inspector “render... Read more
Editor.log isn't created when the Editor is ran from a command line with...
Reproduction steps: Delete the “Editor.log” file located in the “%AppData%\Local\Unity\Editor” folder Run the attached project (MyPr... Read more
Depth Texture - Scene goes black and throws error
To reproduce: Open URP Asset; Enable, then disable Depth Texture Note: can’t reproduce the second time, but leaving the error here, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server