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Crash on GfxDeviceD3D12::ProcessReleaseQueue when performing various Uni...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
MultiColumnListView returns incorrect selected value when a column is so...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
[Linux] Player window unexpectedly resizes to monitor dimensions when ca...
Reproduction steps:1. Open the attached “IN-101282” project2. Build and Run the project (File > Build and Run)3. After player has... Read more
Color picker does not show the correct color when selecting color on the...
Steps to reproduce:1. Create a new project2. Install Visual Effect Graph package (Window > Package Management > Package Manage... Read more
“Asset X has no meta file, but it's in an immutable folder. The asset wi...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: No errors are thrownActual ... Read more
There is no way to adjust the HDR Paper White value of the Unity Editor'...
Reproduction steps:1. Create a new project (any template supporting “HDR Display Output” is fine)2. Go to Edit > Project Settings... Read more
Build Report Search is very slow on big projects
One of the forum users reported issue with search being very slow on Build report asset search especially on huge projects * Steps t... Read more
Animator window has a dropdown button that throws “MissingReferenceExcep...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a Cube GameObject (GameObject > 3D Object &... Read more
Terrain Layer settings remain when the Terrain Layer is removed
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more
Terrain Layer settings UI elements overlap when a new Terrain Layer is c...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size