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[UIElements] Unsetting the persistenceKey of a root VisualElement does n...
Steps to reproduce:1. Open original project2. Use "Window -> UIElements -> ScrolViewTest"3. Open Profiler, deep profiling on, ... Read more
[Editor] Creating a new project with "High-Definition RP (Preview)" temp...
When "High-Definition RP (Preview)" template is selected for creating new project, multiple errors are thrown in console. Steps to r... Read more
[UI] Image Mask's "Show Mask Graphic" property state does not animate, a...
Image Mask does not animate according to the "Show Mask Graphic" property's toggle value, although value changes in the inspector. S... Read more
[UWP] Caret position cannot be changed using mouse and text is only appe...
How to reproduce:1. Open the attached project2. In the Build Settings, switch the Target Platform to UWP3. Build the project4. Open ... Read more
Accessing nonexistent Streaming Asset on Android with incorrect number o...
Steps to reproduce:1. Open attached project2. Build on Android and run3. Make sure URL has 1 slash like so 'file:/*` in the input fi... Read more
Particle System Trails change their size randomly when there is a Realti...
Steps to reproduce:1. Open the attached project "case_1117520_particle_system"2. Navigate to Project-> Assets-> Scenes and ope... Read more
Dynamic shadows fail to render if the camera's near plane is very close ...
How to reproduce:1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"2. Enter Play Mode3. Observe sphere's... Read more
[macOS][Bolt] Non-root MenuItems do not show up in Window menu
To reproduce: 1. Download attached project “MenuItemTest.zip" and open in Unity2. Close "Bolt" window when it popups3. Press Window ... Read more
EditorWindow.Position get/set is inconsistent when creating Custom Edito...
To reproduce:1. Open attached project2. Go to the Examples>PositionBug. Reproducible with: 2017.4.18f1, 2019.1.0a10, 2019.1.0a14,... Read more
[macOS] Screen.SleepTimeout setting does not change when being changed v...
How to reproduce:1. Open tester-attached project(ScreenSleepTimeout) and 'SampleScene' scene2. Enter Play Mode3. Check the Console w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor