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Some actions after right-clicking on the ScriptableObject are unavailabl...
Reproduction steps: Open the user’s attached project “CreateSO.zip” Create a new ScriptableObject by right-clicking and selecting “C... Read more
Display.SetRenderingResolution doesn't work with multiple displays
How to reproduce:1. Open the user-attached project2. Build and run the Project (Build Settings → Build and Run)3. Click the ‘Activat... Read more
[macOS] [Android] Build And Run asks for a name and directory when it wa...
Reproduction steps:1. Create and open a new Unity project2. File > Build And Run (Ctrl/Cmd + B)3. Wait until the build is finishe... Read more
Unity Editor crashes on ScriptableBatchRenderer::ApplyShaderPass after ...
How to reproduce: Open the user attached “shaderlodbug2.zip” In the Assets > Shaders folder edit the N1, N2, U1, U2 shaders to ma... Read more
Crash on MainMessageLoop when changing Input Systems
How to reproduce: Open the user attached “Survivors.zip” project Go to Edit > Project Settings… In the Project Settings go to Pla... Read more
justify-content doesn't align content properly when min-width is used wi...
Steps to reproduce:1. Open the user’s project2. Open the Document.uxml (Assets folder)3. Notice the square in the UI Builder window ... Read more
The point value of RaycastHit is output incorrectly after the Physics.Bo...
Steps to reproduce:1. Open the “BoxCasterTesterZip” project2. Enter Play Mode3. Observe the Console Expected result: Log “raycastHit... Read more
Particle System prefab color preview in prefab edit mode is different th...
Reproduction steps:1. Open the attached “IN-20349 particle system prefab.zip“ project2. Open “SampleScene” scene3. Select “IN-20349_... Read more
Prefab dependencies are not shown in Template Scene Dependencies list
How to reproduce:1. Open the user's attached project "Bug Test.zip"2. Select "Template Scene" Scene in the Scenes folder3. Observe t... Read more
GameObjects not rendering when "AfterRenderingPostProcessing" is enabled
How to reproduce:1. Open the user’s attached project “PostProcessing.zip“2. Open the “SampleScene” Scene3. In the Project search typ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server