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IAP Project Settings use inconsistent error message
How to reproduce:1. Create a new Unity project and install the "In-App Purchases" package2. Enable "In-App Purchases"3. Scroll down ... Read more
Warning in the Project Settings "In-App Purchases" is not consistent wit...
How to reproduce:1. Create a new Unity project and install the "In-App Purchases" package2. Go to Edit -> Project Settings -> ... Read more
Inconsistent "Id" capitalisation in the Platform Toolkit's "Achievement ...
How to reproduce:1. Create a new Unity project and install the "Platform Toolkit" package2. Go to Window -> Platform Toolkit ->... Read more
Crash on SoundChannelInstance::setDelay when loading an AssetBundle cont...
Reproduction steps:1. Open the attached “IN-136075” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe th... Read more
VFX Template sorting by modification or last used date is not consistent...
Steps to reproduce: Open the attached project In the Project window, Right-click and select the option to create a new Visual Effect... Read more
Gamepad input does not work in a Web build when Native C/C++ Multithread...
How to reproduce:1. Open the attached project “IN-136259”2. Build and run the project for Web3. Move the left stick or press the sou... Read more
GameObjects made using "GameObject.CreatePrimitive" appear pink in the P...
How to reproduce:1. Open the attached project “IN-136043”2. Build and run the project3. Observe the Player Actual result: The lower ... Read more
[URP] Nearest-Neighbor upscaling filter is ignored due to final post-pro...
Steps to reproduce: Create an empty URP project In the URP Asset > Quality parameters, set Render Scale to any value below 1 and ... Read more
Search results flicker and shift when creating GameObjects or Assets fro...
Steps to reproduce: Create a new project using Universal 3D template Open the Global Search window (Ctrl+K) Dock the Global Search w... Read more
Collapsed Shader Graph Nodes expand when copied and pasted in the Shader...
Steps to reproduce: Create a new project using Universal 3D template Create any Shader Graph and open it Right-click in the ShaderGr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS