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Mesh icons blends in when Selected in Search window with Light Editor th...
Steps to reproduce:1. Create new Unity project2. In Hierarchy create Cube GameObject3. In the Inspector window > Cube (Mesh Filte... Read more
Inspector window shows a different Animator layer than the layer selecte...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new "Cube" GameObject (GameObject > 3d Ob... Read more
[Bug from Lyndon] Filtering to a device subset doesn’t show memory usage
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl] Diagno... Read more
[Dashboard][Bug from Lyndon] [Diagnostics / Logs] CPU Frequency is missi...
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl] Diagno... Read more
[Bug from Lyndon] [UX Bug] When drilling into a low memory entry on the ...
source: [https://docs.google.com/document/d/1YdHtdZVbJT28jCBSXxvkBqahxtSo15--_E9FIrXnTBQ/edit?tab=t.0#heading=h.qu3mp25h5zhl]* Diagn... Read more
Crash on TrailModule::Update when loading Particle Systems with Trails m...
How to reproduce:1. Open the attached “CrashRepro“ project2. Build And Run3. Repeatedly press the “A“ key (Can take up to 200 times ... Read more
[XRI] Object Continues to Move After Pinch Release in Hand-Tracked Inter...
Steps to reproduce:1. Open the attached user's project "MR core.zip"2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Switch to ... Read more
Render Graph Execution errors when using GPU occlusion culling with 'Opa...
How to reproduce:1. Create a new project with the default HDRP template2. Go to Project Settings > Player and disable “Static Bat... Read more
Animator window: “Delete” menu item not greyed out for Base Layer contex...
Steps to reproduce:1. Create new Unity project2. In Project window create Animator Controller3. Open Animator Window4. Right-click o... Read more
Terrain Opacity as Density not working
Steps to reproduce: Create a new scene Create a terrain by right clicking in the hierarchy, 3D objects, Terrain Select the new terra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS