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[Perforce] Unable to submit changes when files outside of perforce are c...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
Instancing material made by using the Shadergraph causes Instancing Prop...
To reproduce:1. Open the user's attached project2. Open and play the Sample Scene Expected: 4 Different color spheres are drawnActua... Read more
Memory Profiler reporting 4x lower Texture2D memory usage when Texture S...
Steps to reproduce:1. Open Project "MemoryProfilerBug"2. Profile Memory on Build with Texture Steaming enabled3. Take a Snapshot of ... Read more
Vertex lights do not illuminate objects with metallic material
To reproduce:1. Open attached project2. Open testlight scene3. Go to Quality settings and switch from 1-pixel light count to 0 pixel... Read more
[GPU Instancing] Sort Mode does not work for GPU instanced meshes
Repro steps:1. Open SampleScene from the attached project2. Simulate the particle system (it will play 3 quick bursts)3. Confirm GPU... Read more
[GPU Instancing] Extra mesh particles are being spawned when using GPU i...
Repro steps:1. Open SampleScene from the attached project.2. Ensure that GPU instancing is enabled on the particle system3. Simulate... Read more
Crash in VCProvider when upgrading project from 18.3 to 19.1 and 19.2
This is a project that was provided by a custommer, that used Plastic SCM.It's no longer connected to the SCM server now. When upgra... Read more
Editor is stuck compiling scripts while opening a project
How to reproduce:1. Open attached project "GorilkaTD"----------------------------------------------------------------------Observe t... Read more
[HDRP] Skybox rotation depends on Scene View Camera rotation when Scene ...
How to reproduce:1. Open attached project "New Unity Project (4).zip"2. Open Scene View Window3. Disable Scene Lighting4. Rotate Sce... Read more
References to prefab lost after overwriting
How to reproduce:1. Open the attached project ("case_1139245-Bug-PrefabReference.zip")2. Open the repro scene ("repro")3. Select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS